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SI3D
2005
ACM
14 years 1 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
ICRA
2009
IEEE
128views Robotics» more  ICRA 2009»
14 years 2 months ago
Tissue property estimation and graphical display for teleoperated robot-assisted surgery
— Palpation of tissue and organs during a surgical procedure provides clinicians with valuable information for diagnosis and surgical planning. In robot-assisted minimally invasi...
Tomonori Yamamoto, Balázs Vágvö...
EUROMICRO
2000
IEEE
14 years 1 days ago
Behavioral Specification of a Circuit Using SyncCharts: A Case Study
In this paper we propose a high-level description of the behavior of digital systems. Behaviors are specified with a graphical synchronous model: “SyncCharts”. SyncCharts supp...
Charles André, Marie-Agnès Peraldi-F...
APGV
2006
ACM
196views Visualization» more  APGV 2006»
14 years 1 months ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...
WSCG
2003
165views more  WSCG 2003»
13 years 9 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...