Exercise video games combine entertainment and physical movement in an effort to encourage people to be more physically active. Multiplayer exercise games take advantage of the mo...
Tadeusz Stach, T. C. Nicholas Graham, Jeffrey Yim,...
Non-rigid shape matching is one of the most challenging fields in content-based 3D object retrieval. The aim of the SHREC 2010 - Shape Retrieval Contest of Non-rigid 3D Models is ...
Zhouhui Lian, Afzal Godil, Thomas Fabry, Takahiko ...
The 3D Shape Retrieval Contest 2010 (SHREC'10) on range scan retrieval aims at comparing algorithms that match a range scan to complete 3D models in a target database. The qu...
Helin Dutagaci, Afzal Godil, Chun Pan Cheung, Taka...
In this paper we present the results of the Shape Retrieval Contest'10 (SHREC'10) of Generic 3D Warehouse. The aim of this track was to evaluate the performances of vari...
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...