A visibility algorithm for triangulated panoramas is proposed. The algorithm can correctly resolve the visibility without making use of any depth information. It is especially usef...
We propose a new approach to the automatic generation of triangular irregular networks from dense terrain models. We have developed and implemented an algorithm based on the greed...
We consider online routing algorithms for finding paths between the vertices of plane graphs. We show (1) there exists a routing algorithm for arbitrary triangulations that has no...
Prosenjit Bose, Pat Morin, Andrej Brodnik, Svante ...
We use Schnyder woods of 3-connected planar graphs to produce convex straight line drawings on a grid of size (n − 2 − ∆) × (n − 2 − ∆). The parameter ∆ ≥ 0 depen...
Given a planar graph G, we consider drawings of G in the plane where edges are represented by straight line segments (which possibly intersect). Such a drawing is specified by an i...
Mihyun Kang, Oleg Pikhurko, Alexander Ravsky, Math...