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» Grounding Social Interactions in the Environment
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CSCW
2002
ACM
13 years 8 months ago
Improving interpretation of remote gestures with telepointer traces
Gestural communication is an important part of shared work, both in face-to-face settings and distributed environments. However, gestures in groupware are often difficult to see a...
Carl Gutwin, Reagan Penner
ITP
2002
99views Mathematics» more  ITP 2002»
13 years 8 months ago
Situating culture in the global information sector
Presents a theoretical approach to understanding the local culture of firms in the multinational information sector. Called situating culture, this approach holds that cultural und...
Judith Y. Weisinger, Eileen M. Trauth
RPTEL
2006
96views more  RPTEL 2006»
13 years 9 months ago
Supporting Self-Directed Learners and Learning Communities with Sociotechnical Environments
Making learning part of life is an essential challenge for inventing the future of our societies. Lifelong learning is a necessity rather than a possibility or a luxury to be cons...
Gerhard Fischer, Masanori Sugimoto
APGV
2010
ACM
236views Visualization» more  APGV 2010»
14 years 9 days ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania
IE
2007
13 years 10 months ago
My guild, my people: role of guilds in massively multiplayer online games
Massively Multiplayer Online Games continue to grow and attract more users. The social aspect of MMOs differentiates them from single person games, increase user loyalty and often...
Yusuf Pisan