Abstract. Although playing real-time multi-player games online over the Internet became more and more popular in the past few years, people still enjoy meeting for so-called “LAN...
This paper focuses on the challenge of building technical agents that act flexibly in modern computing and information environments. Flexibility is approached in terms of both cogn...
Abstract. "Web 2.0" is a term frequently mentioned in media - apparently, applications such as Wikipedia, Social Network Services, Online Shops with integrated recommende...
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
The human behavior modeling community has traditionally been divided into those addressing individual behavior models, and those addressing organizational and team models. And yet...