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» Grounding Virtual Worlds in Reality
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COMPSAC
2001
IEEE
14 years 1 months ago
Utilizing Object-Oriented Databases for Concurrency Control in Virtual Environments
Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
Damla Turgut, Nevin Aydin, Ramez Elmasri, Begumhan...
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
14 years 2 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
VR
2000
IEEE
131views Virtual Reality» more  VR 2000»
14 years 2 months ago
Enhancing Fish Tank VR
Fish tank VR systems provide head coupled perspective projected stereo images on a display device of limited dimensions that resides at a fixed location. Therefore, fish tank VR...
Jurriaan D. Mulder, Robert van Liere
UIST
1998
ACM
14 years 2 months ago
Informative Things: How to Attach Information to the Real World
We describe a new method and implementation for managing information through the use of physical objects. In today’s networked world, the trend is toward working in a global vir...
Rob Barrett, Paul P. Maglio
ISMAR
2007
IEEE
14 years 4 months ago
Interactive Focus and Context Visualization for Augmented Reality
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
Denis Kalkofen, Erick Méndez, Dieter Schmal...