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» Grounding Virtual Worlds in Reality
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ICMI
2004
Springer
196views Biometrics» more  ICMI 2004»
14 years 28 days ago
Evaluation of spoken multimodal conversation
Spoken multimodal dialogue systems in which users address faceonly or embodied interface agents have been gaining ground in research for some time. Although most systems are still...
Niels Ole Bernsen, Laila Dybkjær
ICAT
2003
IEEE
14 years 26 days ago
Effective Output Patterns for Torque Display
In the previous paper in ICAT2002, we reported that a non-grounded palm-top torque display "GyroCube" was developed. Although it requires no grounding base for supportin...
Masataka Sakai, Yukio Fukui, Norio Nakamura
AGENTS
2000
Springer
13 years 12 months ago
Open Source, Standards and Scaleable Agencies
Numerous agencies and agent systems are being developed or portrayed as vehicles to deliver novel types of e-commerce services to users. However service agents in one agency are p...
Stefan Poslad, Phil Buckle, Rob Hadingham
ISMAR
2002
IEEE
14 years 14 days ago
Practical Solutions for Calibration of Optical See-Through Devices
One of the most crucial tasks in a see-through augmented reality (AR) system is to register the virtual objects with the real world through a transparent display. The importance s...
Yakup Genc, Mihran Tuceryan, Nassir Navab
ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
13 years 12 months ago
Automatic 3D City Construction System using Omni Camera
Video analysis and mixed reality (MR) systems, which integrate the virtual world and the real world, are important topics of multimedia research. In this paper, we propose an efï¬...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi