Sciweavers

365 search results - page 69 / 73
» Grounding Virtual Worlds in Reality
Sort
View
SEMWEB
2007
Springer
14 years 1 months ago
Lightweight Community-Driven Ontology Evolution
Only few well-maintained domain ontologies can be found on the Web. The likely reasons for the lack of useful domain ontologies include that (1) informal means to convey intended m...
Katharina Siorpaes
DIGRA
2003
Springer
14 years 23 days ago
"This isn't a computer game you know!": revisiting the computer games/televised war analogy
During the Gulf War of 1991, the television coverage was frequently observed to be ‘just like a video game’. This analogy primarily derived from the specific, ‘bombs-eye’ ...
Melanie Swalwell
ISMAR
2006
IEEE
14 years 1 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker
ICRA
2010
IEEE
162views Robotics» more  ICRA 2010»
13 years 6 months ago
Adaptive multi-robot coordination: A game-theoretic perspective
Multi-robot systems researchers have been investigating adaptive coordination methods for improving spatial coordination in teams. Such methods adapt the coordination method to th...
Gal A. Kaminka, Dan Erusalimchik, Sarit Kraus
ATAL
2010
Springer
13 years 8 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles