We introduce MaRS, a reconfigurable, parallel computing engine with special emphasis on scalability, lending itself to the computation-/data-intensive multimedia data processing a...
Nozar Tabrizi, Nader Bagherzadeh, Amir Hosein Kama...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
Abstract—In this paper, we introduce a framework for distributed opportunistic scheduling in multihop wireless ad hoc networks. With the proposed framework, one can take a schedu...
—The physical layer of future wireless networks will be based on novel radio technologies such as UWB and MIMO. One of the important capabilities of such technologies is the abil...
Guner D. Celik, Gil Zussman, Wajahat F. Khan, Eyta...
While the backbone networks have experienced substantial changes in the last decade; the access networks have not changed much. Recently, passive optical networks (PONs) seem to be...