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SIGCOMM
2006
ACM
14 years 1 months ago
In VINI veritas: realistic and controlled network experimentation
This paper describes VINI, a virtual network infrastructure that allows network researchers to evaluate their protocols and services in a realistic environment that also provides ...
Andy C. Bavier, Nick Feamster, Mark Huang, Larry L...
NETGAMES
2006
ACM
14 years 1 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
CHI
2010
ACM
14 years 2 months ago
Contacts 3.0: bringing together research and design teams to reinvent the phonebook
We present a narrative of the design of Contacts 3.0, a service and updated phonebook application on a mobile device that combines on-device communication with communication from ...
Frank R. Bentley, JoEllen Kames, Rafiq Ahmed, Rhia...
HICSS
1999
IEEE
88views Biometrics» more  HICSS 1999»
13 years 11 months ago
A Cache Architecture for Modernizing the Usenet Infrastructure
Current Internet users see the combination of World-wide Web (WWW) and electronic mail as a synonym for the Internet. While WWW is excellent for easy and fast dissemination of inf...
Thomas Gschwind, Manfred Hauswirth
COMSWARE
2007
IEEE
14 years 1 months ago
Bridging the Network Reservation Gap Using Overlays
— We propose the concept of Overlay-linked IntServ (OLIntServ), a system architecture that combines network overlays with intra-domain QoS to provide assured communications over ...
Angelos Stavrou, David Turner, Angelos D. Keromyti...