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» Guided Navigation of Virtual Environments
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CGA
2008
13 years 7 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
CHI
1999
ACM
13 years 11 months ago
Design Guidelines for Landmarks to Support Navigation in Virtual Environments
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...
Norman G. Vinson
IV
2006
IEEE
136views Visualization» more  IV 2006»
14 years 1 months ago
Dynamic Visualization and Navigation of Semantic Virtual Environments
Although Information Visualization claims to provide the means to induce mental models of any kind of data, the visualization of semantic information is still an open field of re...
Katja Einsfeld, Stefan Agne, Matthias Deller, Achi...
IWANN
2009
Springer
14 years 1 months ago
Asynchronous Brain-Computer Interface to Navigate in Virtual Environments Using One Motor Imagery
A Brain-Computer Interface (BCI) application focused on the control of a wheelchair must consider the danger which a wrong command would involve in a real situation. Virtual realit...
Francisco Velasco-Álvarez, Ricardo Ron-Ange...
CW
2004
IEEE
13 years 11 months ago
Joyfoot's Cyber System: A Virtual Landscape Walking Interface Device for Virtual Reality Applications
Technological limitations on current interfaces have made researches to develop new devices to interact with objects in the virtual environment. The goal of this project is to dev...
Salvador Barrera, Hiroki Takahashi, Masayuki Nakaj...