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SI3D
2005
ACM
14 years 1 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
VVS
1995
IEEE
161views Visualization» more  VVS 1995»
13 years 11 months ago
Volumetric Ray Tracing
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
Lisa M. Sobierajski, Arie E. Kaufman
NIPS
2003
13 years 8 months ago
Factorization with Uncertainty and Missing Data: Exploiting Temporal Coherence
The problem of “Structure From Motion” is a central problem in vision: given the 2D locations of certain points we wish to recover the camera motion and the 3D coordinates of ...
Amit Gruber, Yair Weiss
SGP
2004
13 years 9 months ago
Shape Segmentation Using Local Slippage Analysis
We propose a method for segmentation of 3D scanned shapes into simple geometric parts. Given an input point cloud, our method computes a set of components which possess one or mor...
Natasha Gelfand, Leonidas J. Guibas
ECCV
2000
Springer
14 years 9 months ago
Camera Pose Estimation and Reconstruction from Image Profiles under Circular Motion
Abstract. This paper addresses the problem of motion estimation and reconstruction of 3D models from profiles of an object rotating on a turntable, obtained from a single camera. I...
Paulo R. S. Mendonça, Kwan-Yee Kenneth Wong...