This paper describes a prototype retail environment in which information interactions occur in situ, within the actual space of the merchandise. By combining a steerable projected...
Noi Sukaviriya, Mark Podlaseck, Rick Kjeldsen, Ant...
—In this paper, we present three techniques for 6DOF natural feature tracking in real time on mobile phones. We achieve interactive frame rates of up to 30 Hz for natural feature...
Daniel Wagner, Gerhard Reitmayr, Alessandro Mullon...
Tracking is a necessity for interactive virtual environments. Marker-based tracking solutions involve the placement of fiducials in a rigid configuration on the object(s) to be ...
This paper presents the Visual Touchpad, a low-cost vision-based input device that allows for fluid two-handed interactions with desktop PCs, laptops, public kiosks, or large wall...
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...