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CHI
2003
ACM
14 years 7 months ago
Augmenting a retail environment using steerable interactive displays
This paper describes a prototype retail environment in which information interactions occur in situ, within the actual space of the merchandise. By combining a steerable projected...
Noi Sukaviriya, Mark Podlaseck, Rick Kjeldsen, Ant...
TVCG
2010
213views more  TVCG 2010»
13 years 5 months ago
Real-Time Detection and Tracking for Augmented Reality on Mobile Phones
—In this paper, we present three techniques for 6DOF natural feature tracking in real time on mobile phones. We achieve interactive frame rates of up to 30 Hz for natural feature...
Daniel Wagner, Gerhard Reitmayr, Alessandro Mullon...
ISMAR
2003
IEEE
14 years 22 days ago
Predicting Accuracy in Pose Estimation for Marker-based Tracking
Tracking is a necessity for interactive virtual environments. Marker-based tracking solutions involve the placement of fiducials in a rigid configuration on the object(s) to be ...
Larry S. Davis, Eric Clarkson, Jannick P. Rolland
ICMI
2004
Springer
179views Biometrics» more  ICMI 2004»
14 years 25 days ago
Visual touchpad: a two-handed gestural input device
This paper presents the Visual Touchpad, a low-cost vision-based input device that allows for fluid two-handed interactions with desktop PCs, laptops, public kiosks, or large wall...
Shahzad Malik, Joseph Laszlo
PRESENCE
2002
105views more  PRESENCE 2002»
13 years 7 months ago
Modeling Real Objects Using Video See-Through Augmented Reality
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Joohi Lee, Gentaro Hirota, Andrei State