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» Hand Tracking with Flocks of Features
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ISMAR
2006
IEEE
14 years 1 months ago
Support system for guitar playing using augmented reality display
Learning to play the guitar is difficult. We proposed a system that assists people learning to play the guitar using augmented reality. This system shows a learner how to correct...
Yoichi Motokawa, Hideo Saito
ICIP
2005
IEEE
14 years 1 months ago
Silhouette-based probabilistic 2D human motion estimation for real-time applications
This paper presents a novel technique for 2D human motion estimation using a single non calibrated camera. The user’s five crucial human features (head, hands and feet) are ext...
Pedro Correa, Jacek Czyz, Toshiyuki Umeda, Ferran ...
ICPR
2000
IEEE
14 years 8 months ago
Visual Extraction of Motion-Based Information from Image Sequences
We describe a system which is designed to assist in extracting high-level information from sets or sequences of images. We show that the method of principal components analysis fo...
David P. Gibson, Neill W. Campbell, Colin J. Dalto...
ICASSP
2011
IEEE
12 years 11 months ago
Feature-based global motion estimation using the Helmholtz principle
Global motion estimation is an important task for various video processing techniques. The estimation itself has to be robust in presence of arbitrarily moving foreground objects....
Michael Tok, Alexander Glantz, Andreas Krutz, Thom...
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
14 years 22 days ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky