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DATE
2006
IEEE
173views Hardware» more  DATE 2006»
14 years 3 months ago
3dID: a low-power, low-cost hand motion capture device
This paper presents a novel input device design for capturing gestures. The system is based on commodity components and combines accelerometers, gyroscopes and bend sensors. It is...
Michele Sama, Vincenzo Pacella, Elisabetta Farella...
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
13 years 8 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
ICRA
2006
IEEE
130views Robotics» more  ICRA 2006»
14 years 3 months ago
Grasp Recognition in Virtual Reality for Robot Pregrasp Planning by Demonstration
Abstract— This paper describes a virtual reality based Programming by Demonstration system for grasp recognition in manipulation tasks and robot pregrasp planning. The system cla...
Jacopo Aleotti, Stefano Caselli
MVA
2002
116views Computer Vision» more  MVA 2002»
13 years 9 months ago
The Scalable Model-Based Hand Posture Analysis System
system [6] is defined for each finger. Recently, the model-based hand posture analysis researches have become increasingly popular for many applications, such as hand gesture recog...
Cheng-Chang Lien
IUI
2004
ACM
14 years 3 months ago
Virtual mouse vision based interface
A vision-based virtual mouse interface is described that utilizes a robotic head, visual tracking of the users head and hand positions and recognition of user hand signs to contro...
Paul Robertson, Robert Laddaga, Max Van Kleek