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HAPTICS
2005
IEEE
14 years 2 months ago
Real-Time Soft-Finger Grasping of Physically Based Quasi-rigid Objects
This paper describes the implementation of a demo that will be shown at the conference site. The demo of “softfinger grasping of physically based quasi-rigid objects” will pr...
Maurizio de Pascale, Gabriele Sarcuni, Domenico Pr...
VR
2011
IEEE
192views Virtual Reality» more  VR 2011»
13 years 29 days ago
Continual surface-based multi-projector blending for moving objects
We introduce a general technique for blending imagery from multiple projectors on a tracked, moving, non-planar object. Our technique continuously computes visibility of pixels ov...
Peter Lincoln, Greg Welch, Henry Fuchs
SSIAI
2002
IEEE
14 years 2 months ago
Geometry-Based Automatic Object Localization and 3-D Pose Detection
Given the image of a real-world scene and a polygonal 3-D model of a depicted object, its apparent size, image coordinates, and 3-D orientation are autonomously detected. Based on...
Marcus A. Magnor
ICRA
2010
IEEE
185views Robotics» more  ICRA 2010»
13 years 7 months ago
MOPED: A scalable and low latency object recognition and pose estimation system
— The latency of a perception system is crucial for a robot performing interactive tasks in dynamic human environments. We present MOPED, a fast and scalable perception system fo...
Manuel Martinez, Alvaro Collet, Siddhartha S. Srin...
CSREAESA
2010
13 years 7 months ago
An Approach for Efficient Real Time Moving Object Detection
Moving object detection is essential for real-time surveillance; however, it is challenging to support moving object detection in a timely fashion due to the compute-intensive natu...
Arnab Roy, Sanket Shinde, Kyoung-Don Kang