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» Hardware Reuse at the Behavioral Level
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ISCAS
2006
IEEE
124views Hardware» more  ISCAS 2006»
14 years 2 months ago
Noise Effects on Performance of Signal Detection in an Analog VLSI Resonate-And Fire Neuron
In this paper, we present analog VLSI implementation of a resonate-and-fire neuron (RFN) model, and then consider noise effects on its performance of signal detection. The RFN ci...
Kazuki Nakada, Jun Igarashi, A. Tetsuya, Hatsuo Ha...
AIIDE
2008
13 years 10 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
EUROMICRO
2005
IEEE
14 years 2 months ago
Developing Content-Intensive Applications with XML Documents, Document Transformations and Software Components
This paper describes DTC (Documents, Transformations and Components), our approach to the XML-based development of content-intensive applications. According to this approach, the ...
José Luis Sierra, Alfredo Fernández-...
TVLSI
2008
152views more  TVLSI 2008»
13 years 8 months ago
MMV: A Metamodeling Based Microprocessor Validation Environment
With increasing levels of integration of multiple processing cores and new features to support software functionality, recent generations of microprocessors face difficult validati...
Deepak Mathaikutty, Sreekumar V. Kodakara, Ajit Di...
DATE
2008
IEEE
121views Hardware» more  DATE 2008»
14 years 2 months ago
Quantitative Evaluation in Embedded System Design: Validation of Multiprocessor Multithreaded Architectures
As levels of parallelism are becoming increasingly complex in multiprocessor architectures, GALS, and asynchronous circuits, methodologies and software tools are needed to verify ...
Nicolas Coste, Hubert Garavel, Holger Hermanns, Ri...