Rapid-prototyping of commercial devices and the demanding requirements for flexible hardware in mobile applications have driven the raise of reconfigurable hardware. The adaptatio...
We present a hardware-accelerated adaptive EWA volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image qual...
Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfi...
—This paper describes a multi-threaded parallel design and implementation of the Smith-Waterman (SM) algorithm on compute unified device architecture (CUDA)-compatible graphic pr...
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Evolutionary systems based on genetic algorithms GAs are common nowadays. One of the recent uses of such systems is in the burgeoning eld of evolvable hardware which involves, amo...