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» Hardware interface design for real time embedded systems
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WINET
2002
169views more  WINET 2002»
13 years 7 months ago
Centaurus: An Infrastructure for Service Management in Ubiquitous Computing Environments
In the near future, we will see dramatic changes in computing and networking hardware. A large number of devices (e.g., phones, PDAs, even small household appliances) will become c...
Lalana Kagal, Vlad Korolev, Sasikanth Avancha, Anu...
CODES
2006
IEEE
14 years 1 months ago
Integrated analysis of communicating tasks in MPSoCs
Predicting timing behavior is key to efficient embedded real-time system design and verification. Especially memory accesses and co-processor calls over shared communication net...
Simon Schliecker, Matthias Ivers, Rolf Ernst
OHS
2001
Springer
13 years 12 months ago
FOHM+RTSP: Applying Open Hypermedia and Temporal Linking to Audio Streams
Abstract. The World Wide Web (WWW) was originally designed to handle relatively simple files, containing just text and graphics. With the development of more advanced Web browsers...
Neil Ridgway, David De Roure
IBPRIA
2003
Springer
14 years 19 days ago
A Colour Tracking Procedure for Low-Cost Face Desktop Applications
In this paper we present an environment for the tracking of a human face obtained from a real video sequence. We will describe the system and discuss the advantages and disadvanta...
Francisco J. Perales López, Ramon Mas, Miqu...
ACMACE
2005
ACM
14 years 29 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski