Distributed embedded systems implemented with mixed, eventtriggered and time-triggered task sets, which communicate over bus protocols consisting of both static and dynamic phases...
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
We present an approach to the automatic derivation of executable Process Network specifications from Weakly Dynamic Applications. We introduce the notions of Dynamic Single Assig...
the level of abstraction in system design promises to enable faster exploration of the design space at early stages. While scheduling decision for embedded software has great impa...
In this paper, we investigate the use of instruction set simulators (ISS) based on binary translation to accelerate full timed multiprocessor system simulation at transaction leve...