Surface reconstruction from unorganized sample points is an important problem in computer graphics, computer aided design, medical imaging and solid modeling. Recently a few algor...
Analysis and design of programs by using tools has emerged to a standard technique in object-oriented software engineering. Many of these tools claim to implement methods accordin...
In this paper we present a genetic algorithm-based approach towards designing self-assembling objects comprised of square smart blocks. Each edge of each block can have one of thr...
Ying Guo, Geoff Poulton, Philip Valencia, Geoff Ja...
Despite the success of the BDI approach to agent teamwork, initial role allocation (i.e. deciding which agents to allocate to key roles in the team) and role reallocation upon fai...
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...