Sciweavers

170 search results - page 32 / 34
» Heuristic Selection of Actions in Multiagent Reinforcement L...
Sort
View
ISCAS
2002
IEEE
153views Hardware» more  ISCAS 2002»
14 years 8 days ago
Biological learning modeled in an adaptive floating-gate system
We have implemented an aspect of learning and memory in the nervous system using analog electronics. Using a simple synaptic circuit we realize networks with Hebbian type adaptati...
Christal Gordon, Paul E. Hasler
SIGIR
2003
ACM
14 years 18 days ago
Distributed Web Search as a Stochastic Game
Distributed search systems are an emerging phenomenon in Web search, in which independent topic-speciļ¬c search engines provide search services, and metasearchers distribute userā...
Rinat Khoussainov, Nicholas Kushmerick
AR
2008
188views more  AR 2008»
13 years 7 months ago
Intentional Control for Planetary Rover SRR
Intentional behavior is a basic property of intelligence and it incorporates the cyclic operation of prediction, testing by action, sensing, perceiving, and assimilating the exper...
Robert Kozma, Terry Huntsberger, Hrand Aghazarian,...
AI
2004
Springer
13 years 7 months ago
Efficient learning equilibrium
Efficient Learning Equilibrium (ELE) is a natural solution concept for multi-agent encounters with incomplete information. It requires the learning algorithms themselves to be in ...
Ronen I. Brafman, Moshe Tennenholtz
AIIDE
2007
13 years 9 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng