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ATAL
2008
Springer
13 years 11 months ago
Stochastic search methods for nash equilibrium approximation in simulation-based games
We define the class of games called simulation-based games, in which the payoffs are available as an output of an oracle (simulator), rather than specified analytically or using a...
Yevgeniy Vorobeychik, Michael P. Wellman
EMSOFT
2006
Springer
14 years 1 months ago
Incremental schedulability analysis of hierarchical real-time components
Embedded systems are complex as a whole but consist of smaller independent modules minimally interacting with each other. This structure makes embedded systems amenable to composi...
Arvind Easwaran, Insik Shin, Oleg Sokolsky, Insup ...
GECCO
2004
Springer
179views Optimization» more  GECCO 2004»
14 years 3 months ago
An Evolutionary Meta Hierarchical Scheduler for the Linux Operating System
Abstract. The need for supporting CSCW applications with heterogeneous and varying user requirements calls for adaptive and reconfigurable schedulers accommodating a mixture of re...
Horst Wedde, Muddassar Farooq, Mario Lischka
CLUSTER
2005
IEEE
14 years 3 months ago
Search-based Job Scheduling for Parallel Computer Workloads
To balance performance goals and allow administrators to declaratively specify high-level performance goals, we apply complete search algorithms to design on-line job scheduling p...
Sangsuree Vasupongayya, Su-Hui Chiang, B. Massey
ICRA
2006
IEEE
161views Robotics» more  ICRA 2006»
14 years 3 months ago
Quadruped Robot Obstacle Negotiation via Reinforcement Learning
— Legged robots can, in principle, traverse a large variety of obstacles and terrains. In this paper, we describe a successful application of reinforcement learning to the proble...
Honglak Lee, Yirong Shen, Chih-Han Yu, Gurjeet Sin...