In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate the scene. In this paper we consider volume animation where the 30 world and its ...
V. Chandru, N. Mahesh, M. Manivannan, Swami Manoha...
We present a method for the hierarchical representation of vector fields. Our approach is based on iterative refinement using clustering and principal component analysis. The inpu...
This paper describes PI/OT, a template-based parallel I/O system. In PI/OT, I/O streams have annotations associated with them that are external to the source code. These annotatio...
Ian Parsons, Jonathan Schaeffer, Duane Szafron, Ro...
This paper illustrates a ranking scheme which combines fulltext, anchor text and URL structure for homepage finding in hybrid peer-to-peer networks. The experimental results show...
In computer graphics, procedural methods and Lsystems are common approaches to model complex botanical trees. In contrast to previous tree modeling systems, we propose linking rul...