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» Hierarchical interfaces for hardware software systems
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WSCG
2000
93views more  WSCG 2000»
13 years 9 months ago
The Design and Application of High-Resolution 3D Stereoscopic Graphics Display on PC
This paper describes methods and procedures for real-time rendering of high-resolution 3D stereoscopic graphics using an improved 3D OpenGL accelerator on PC platform. The hardwar...
Duoduo Liao
CODES
2009
IEEE
14 years 2 months ago
An on-chip interconnect and protocol stack for multiple communication paradigms and programming models
A growing number of applications, with diverse requirements, are integrated on the same System on Chip (SoC) in the form of hardware and software Intellectual Property (IP). The d...
Andreas Hansson, Kees Goossens
ASPLOS
2012
ACM
12 years 3 months ago
A case for unlimited watchpoints
Numerous tools have been proposed to help developers fix software errors and inefficiencies. Widely-used techniques such as memory checking suffer from overheads that limit thei...
Joseph L. Greathouse, Hongyi Xin, Yixin Luo, Todd ...
MSS
1999
IEEE
166views Hardware» more  MSS 1999»
13 years 12 months ago
A 64-bit, Shared Disk File System for Linux
In computer systems today, speed and responsiveness is often determined by network and storage subsystem performance. Faster, more scalable networking interfaces like Fibre Channe...
Kenneth W. Preslan, Andrew P. Barry, Jonathan Bras...
CASES
2003
ACM
14 years 28 days ago
A low-power accelerator for the SPHINX 3 speech recognition system
Accurate real-time speech recognition is not currently possible in the mobile embedded space where the need for natural voice interfaces is clearly important. The continuous natur...
Binu K. Mathew, Al Davis, Zhen Fang