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DAC
2000
ACM
14 years 9 months ago
Interactive co-design of high throughput embedded multimedia
The idea of Force-Directed Scheduling (FDS) was first introduced by Paulin and Knight to minimize the number of resources required in the high-level synthesis of high-throughput A...
Thierry J.-F. Omnés, Thierry Franzetti, Fra...
COMPCON
1994
IEEE
14 years 27 days ago
Low Power Hardware for a High Performance PDA
The first product in the Newton family operates under severe constraints in the areas of performance, cost, heat dissipation, power consumption, scalability, size and weight. This...
Michael Culbert
HCI
2007
13 years 10 months ago
Determining High Level Quantitative Usability Requirements: A Case Study
nded abstracts on Human factors in computing systems, San Jose. Jokela, T. (2007). Money for Better Usability. A Case Study on The Development of User Interface for A Mobile Phone....
Niina Kantola, Timo Jokela
SIGMOD
1994
ACM
107views Database» more  SIGMOD 1994»
14 years 25 days ago
QuickStore: A High Performance Mapped Object Store
This paper presents, QuickStore, a memory-mapped storage system for persistent C++ built on top of the EXODUS Storage Manager. QuickStore provides fast access to in-memory objects...
Seth J. White, David J. DeWitt
FPL
2006
Springer
96views Hardware» more  FPL 2006»
14 years 12 days ago
High Speed Document Clustering in Reconfigurable Hardware
High-performance document clustering systems enable similar documents to automatically self-organize into groups. In the past, the large amount of computational time needed to clu...
G. Adam Covington, Charles L. G. Comstock, Andrew ...