This work studies an optimization approach for designing tone reproduction curve (TRC) based tone mapping operators for the display of high dynamic range (HDR) images in low dynam...
In this paper, we propose a tone mapping operator based on a multiscale representation pattern and on thresholds of detection contrast computed for local adaptation luminances. Th...
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
A number of successful tone mapping operators for contrast compression have been proposed due to the need to visualize high dynamic range (HDR) images on low dynamic range devices...
We present a novel approach that allows users to intuitively and interactively manipulate High Dynamic Range (HDR) images using commonly available Low Dynamic Range (LDR) displays...