This paper proposes the study of a new computation model that attempts to address the underlying sources of performance degradation (e.g. latency, overhead, and starvation) and th...
Guang R. Gao, Thomas L. Sterling, Rick Stevens, Ma...
This paper presents LOTTERYBUS, a novel high-performance communication architecture for system-on-chip (SoC) designs. The LOTTERYBUS architecture was designed to address the follo...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Studying any aspect of an application server with high availability requirements can become a tedious task when a continuous monitoring of the server status is necessary. The crea...
David Carrera, David Garcia, Jordi Torres, Eduard ...
This paper evaluates techniques for improving the performance of three architecturally different web servers. We study strategies for effectively accepting incoming connections un...