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ECCV
2002
Springer
14 years 9 months ago
Hyperdynamics Importance Sampling
Sequential random sampling (`Markov Chain Monte-Carlo') is a popular strategy for many vision problems involving multimodal distributions over high-dimensional parameter spac...
Cristian Sminchisescu, Bill Triggs
GI
2007
Springer
14 years 1 months ago
MR Auto Racing Mixed Reality Game for Public Installation
: Mixed Reality Auto Racing is game for two to four players. The track is built from tangible objects (e. g. little cardboard houses) by the players and can be changed and rebuilt ...
Daniel Cermak-Sassenrath
EMSOFT
2001
Springer
14 years 3 days ago
Adaptive and Reflective Middleware for Distributed Real-Time and Embedded Systems
Software has become strategic to developing effective distributed real-time and embedded (DRE) systems. Next-generation DRE systems, such as total ship computing environments, coo...
Douglas C. Schmidt
TCSV
2002
119views more  TCSV 2002»
13 years 7 months ago
VLSI architecture design of MPEG-4 shape coding
This paper presents an efficient VLSI architecture design of MPEG-4 shape coding, which is the key technology for supporting the content-based functionality of the MPEG-4 Video sta...
Hao-Chieh Chang, Yung-Chi Chang, Yi-Chu Wang, Wei-...
TSP
2010
13 years 2 months ago
Optimization and analysis of distributed averaging with short node memory
Distributed averaging describes a class of network algorithms for the decentralized computation of aggregate statistics. Initially, each node has a scalar data value, and the goal...
Boris N. Oreshkin, Mark Coates, Michael G. Rabbat