We consider the server scheduling problem in hybrid P2P networks in the context of a fluid model. Specifically, we examine how to allocate the limited amount of server upload ca...
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
Prior work has shown that the global earliest-deadline-first (GEDF) scheduling algorithm ensures bounded deadline tardiness on multiprocessors with no utilization loss; therefore...
We introduce a new bee-inspired routing protocol for mobile ad hoc networks. Emphasis is given to the ability of bees to evaluate paths by considering several quality factors. In o...
In various applications from radar processing to mobile communication systems based on CDMA for instance, M-AR multichannel processes are often considered and may be combined with...
Julien Petitjean, Eric Grivel, William Bobillet, P...