This paper presents a fully automated algorithm for reconstructing a textured 3D model of a face from a single photograph or a raw video stream. The algorithm is based on a combin...
Pia Breuer, Kwang In Kim, Wolf Kienzle, Bernhard S...
Methods for reconstructing photorealistic 3D graphics models from images or video are appealing applications of computer vision. Such methods rely on good input image data, but th...
Constrained parameterization is an effective way to establish texture coordinates between a 3D surface and an existing image or photograph. A known drawback to constrained paramet...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang, Heu...
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
For multi-view face alignment (MVFA), the non-linear variation of shape and texture, and the self-occlusion of facial feature points caused by view change are the two major difficu...