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MM
2004
ACM
117views Multimedia» more  MM 2004»
14 years 2 months ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo
VISUALIZATION
1997
IEEE
14 years 28 days ago
Visualization of height field data with physical models and texture photomapping
This paper discusses a unique way to visualize height field data – the use of solid fabricated parts with a photomapped texture to display scalar information. In this process, t...
Dru Clark, Michael J. Bailey
CG
2004
Springer
13 years 8 months ago
Illumination-dependent texture
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
Chunhui Mei, Fuli Wu, Jiaoying Shi
CGF
1998
116views more  CGF 1998»
13 years 8 months ago
Importance Driven Texture Coordinate Optimization
Traditionally, texture coordinates have been generated based solely on the model’s geometry, often even before a model’s textures have been created. With the arrival of new te...
Peter-Pike J. Sloan, David M. Weinstein, J. Dean B...
SIGGRAPH
1995
ACM
14 years 8 days ago
Pyramid-based texture analysis/synthesis
This paper describes a method for synthesizing images that match the texture appearanceof a given digitized sample. This synthesisis completely automatic and requires only the “...
David J. Heeger, James R. Bergen