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» Histogram Model for 3D Textures
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VISUALIZATION
1998
IEEE
14 years 1 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
PAMI
2010
238views more  PAMI 2010»
13 years 7 months ago
Tracking Motion, Deformation, and Texture Using Conditionally Gaussian Processes
—We present a generative model and inference algorithm for 3D nonrigid object tracking. The model, which we call G-flow, enables the joint inference of 3D position, orientation, ...
Tim K. Marks, John R. Hershey, Javier R. Movellan
SI3D
1999
ACM
14 years 1 months ago
MMR: an interactive massive model rendering system using geometric and image-based acceleration
We present a system for rendering very complex 3D models at interactive rates. We select a subset of the model as preferred viewpoints and partition the space into virtual cells. ...
Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson...
CVPR
2009
IEEE
15 years 3 months ago
A Robust Approach for Automatic Registration of Aerial Images with Untextured Aerial LiDAR Data
Airborne LiDAR technology draws increasing interest in large-scale 3D urban modeling in recent years. 3D Li- DAR data typically has no texture information. To generate photo-rea...
Lu Wang, Ulrich Neumann
ICIP
2008
IEEE
14 years 10 months ago
Hybrid tracking approach using optical flow and pose estimation
This paper proposes an hybrid approach to estimate the 3D pose of an object. The integration of texture information based on image intensities in a more classical non-linear edge-...
Éric Marchand, Étienne Mémin,...