A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Alexander Agathos, Robert B. Fish...
Illuminant estimation from shadows typically relies on accurate segmentation of the shadows and knowledge of exact 3D geometry, while shadow estimation is difficult in the presen...
Gibbs random eld model with multiple pairwise pixel interactions describes each type of spatially homogeneous image textures in terms of a pixel neighbourhood and Gibbs potentials...
In this paper, we report the results of a comparative study on skin-color models generally used for facial region location. These include two 2D Gaussian models developed in normal...
Juwei Lu, Qian Gu, Konstantinos N. Plataniotis, Ji...
We propose a simple framework that utilizes online appearance models for 3D face and facial feature tracking with a deformable model. Adapting the geometrical parameters for each ...