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» Homotopy in Digital Spaces
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RT
1999
Springer
14 years 1 months ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
COBUILD
1998
Springer
14 years 1 months ago
Adaptive Rooms, Virtual Collaboration and Cognitive Workflow
This paper introduces the concept of Adaptive Rooms, which are virtual environments able to dynamically adapt to users' needs, including `physical' and cognitive workflow...
David Kirsh
DAC
1997
ACM
14 years 29 days ago
Architectural Exploration Using Verilog-Based Power Estimation: A Case Study of the IDCT
We describe an architectural design space exploration methodology that minimizes the energy dissipation of digital circuits. The centerpiece of our methodology is a Verilog-based ...
Thucydides Xanthopoulos, Yoshifumi Yaoi, Anantha C...
ISER
1997
Springer
115views Robotics» more  ISER 1997»
14 years 28 days ago
Mechanical Design and Control of a High-Bandwidth Shape Memory Alloy Tactile Display
: We have constructed a tactile shape display which can be used to convey small-scale shapes in teleoperation and virtual environments. A line of 10 pins spaced 2 mm on center are ...
Parris S. Wellman, William J. Peine, Gregg Favalor...
ICCAD
1994
IEEE
134views Hardware» more  ICCAD 1994»
14 years 27 days ago
Boolean constrained encoding: a new formulation and a case study
1 This paper provides a new, generalized approach to the problem of encoding information as vectors of binary digits. We furnish a formal definition for the Boolean constrained enc...
Ney Laert Vilar Calazans