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ACMIDC
2008
13 years 11 months ago
Sketch-based educational games: "drawing" kids away from traditional interfaces
Computer-based games and technologies can be significant aids for helping children learn. However, most computer-based games simply address the learning styles of visual and audit...
Brandon Paulson, Brian Eoff, Aaron Wolin, Joshua J...
TLT
2010
82views more  TLT 2010»
13 years 4 months ago
Annie: Automated Generation of Adaptive Learner Guidance for Fun Serious Games
This paper describes some of the difficulties inherent in building intelligent educational games, specifically the challenge of integrating pedagogy with core game play. We introdu...
James M. Thomas, R. Michael Young
CORR
2007
Springer
111views Education» more  CORR 2007»
13 years 9 months ago
Separable and Low-Rank Continuous Games
— Separable games are a structured subclass of continuous games whose payoffs take a sum-of-products form; the zero-sum case has been studied in earlier work. Included in this su...
Noah D. Stein, Asuman E. Ozdaglar, Pablo A. Parril...
CORR
2010
Springer
143views Education» more  CORR 2010»
13 years 4 months ago
Dynamics of Profit-Sharing Games
An important task in the analysis of multiagent systems is to understand how groups of selfish players can form coalitions, i.e., work together in teams. In this paper, we study t...
John Augustine, Ning Chen, Edith Elkind, Angelo Fa...
CORR
2006
Springer
73views Education» more  CORR 2006»
13 years 9 months ago
Stable partitions in coalitional games
We propose a notion of a stable partition in a coalitional game that is parametrized by the concept of a defection function. This function assigns to each partition of the grand c...
Krzysztof R. Apt, Tadeusz Radzik