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EUROPAR
2009
Springer
14 years 2 months ago
Accelerating S3D: A GPGPU Case Study
The graphics processor (GPU) has evolved into an appealing choice for high performance computing due to its superior memory bandwidth, raw processing power, and flexible programm...
Kyle Spafford, Jeremy S. Meredith, Jeffrey S. Vett...
FPL
2009
Springer
162views Hardware» more  FPL 2009»
14 years 1 months ago
Efficient particle-pair filtering for acceleration of molecular dynamics simulation
The acceleration of molecular dynamics (MD) simulations using high performance reconfigurable computing (HPRC) has been much studied. Given the intense competition from multicore...
Matt Chiu, Martin C. Herbordt
ERSA
2007
194views Hardware» more  ERSA 2007»
13 years 11 months ago
A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture
Abstract: If the computational demands of an interactive graphics rendering application cannot be met by a single commodity Graphics Processing Unit (GPU), multiple graphics accele...
Ross Brennan, Michael Manzke, Keith O'Conor, John ...
VMV
2007
219views Visualization» more  VMV 2007»
13 years 11 months ago
GPU Rendering of Secondary Effects
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
Kai Bürger, Stefan Hertel, Jens Krüger, ...
DAGM
2009
Springer
13 years 11 months ago
A Gradient Descent Approximation for Graph Cuts
Abstract. Graph cuts have become very popular in many areas of computer vision including segmentation, energy minimization, and 3D reconstruction. Their ability to find optimal res...
Alparslan Yildiz, Yusuf Sinan Akgul