Simulations often generate large amounts of data that require use of SciVis techniques for effective exploration of simulation results. In some cases, like 1D theory of fluid dyn...
Kresimir Matkovic, Mario Jelovic, Josip Juric, Zol...
The progressive trend of fabrication technologies towards the nanometer regime has created a number of new physical design challenges for computer architects. Design complexity, u...
Todd M. Austin, Valeria Bertacco, David Blaauw, Tr...
We present a novel method to create perpetual animations from a small set of given keyframes. Existing approaches either are limited to re-sequencing large amounts of existing ima...
William Van Haevre, Fabian Di Fiore, Frank Van Ree...
In this paper, we discuss the findings of an in-depth observational study of reading and within-document navigation and add to these findings the results of a second analysis of h...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...