3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
The current landscape for digital rights management (DRM) consists of various ad hoc technologies and platforms that largely focus on copy protection. The fragmented nature of the...
Once electronic content has been released it is very difficult to prevent copies of the content from being widely distributed. Such distribution can cause economic harm to the con...
N. Boris Margolin, Matthew Wright, Brian Neil Levi...
This paper addresses several aspects related to the distribution of content. The first aim is to provide an overview of the Universal Multimedia Access (UMA) concept. The primary...
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...