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ISORC
2000
IEEE
14 years 1 days ago
GLADE: A Framework for Building Large Object-Oriented Real-Time Distributed Systems
This paper describes how GLADE, our implementation of the Ada 95 Distributed Systems Annex, can be used to build large object-oriented real-time distributed systems. In addition t...
Laurent Pautet, Samuel Tardieu
IPPS
1999
IEEE
13 years 12 months ago
Non-Preemptive Scheduling of Real-Time Threads on Multi-Level-Context Architectures
The rapid progress in high-performance microprocessor design has made it di cult to adapt real-time scheduling results to new models of microprocessor hardware, thus leaving an un...
Jan Jonsson, Henrik Lönn, Kang G. Shin
COMPUTER
2000
92views more  COMPUTER 2000»
13 years 7 months ago
An Overview of the Real-Time CORBA Specification
To be an effective platform for performance-sensitive real-time systems, distributed object computing middleware must support application quality of service (QoS) requirements end...
Douglas C. Schmidt, Fred Kuhns
MIDDLEWARE
2010
Springer
13 years 6 months ago
Adapting Distributed Real-Time and Embedded Pub/Sub Middleware for Cloud Computing Environments
Enterprise distributed real-time and embedded (DRE) publish/subscribe (pub/sub) systems manage resources and data that are vital to users. Cloud computing—where computing resourc...
Joe Hoffert, Douglas C. Schmidt, Aniruddha S. Gokh...
VMV
2001
145views Visualization» more  VMV 2001»
13 years 9 months ago
Registering Real-Scene to Virtual Imagery Using Robust Image Features
The ability to locate objects in a real-time video and relate them to virtual objects in a database is important in a number of applications including visually-guided robotic navi...
Yi Lu Murphey, Jianxin Zhang, Michael DelRose