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RT
2001
Springer
14 years 1 months ago
Real-Time Occlusion Culling with a Lazy Occlusion Grid
We present a new conservative image-based occlusion culling method to increase the speed of hardware accelerated rendering of very complex general scenes which may consist of mill...
Heinrich Hey, Robert F. Tobler, Werner Purgathofer
RT
2001
Springer
14 years 1 months ago
Polyhedral Visual Hulls for Real-Time Rendering
We present new algorithms for creating and rendering visual hulls in real-time. Unlike voxel or sampled approaches, we compute an exact polyhedral representation for the visual hul...
Wojciech Matusik, Chris Buehler, Leonard McMillan
NDSS
1999
IEEE
14 years 1 months ago
A Real-World Analysis of Kerberos Password Security
Kerberos is a distributed authentication system that many organizations use to handle domain-wide password security. Although it has been known for quite some time that Kerberos i...
Thomas D. Wu
RTCSA
1999
IEEE
14 years 1 months ago
A Matlab Toolbox for Real-Time and Control Systems Co-Design
The paper presents a Matlab toolbox for simulation of real-time control systems. The basic idea is to simulate a real-time kernel in parallel with continuous plant dynamics. The t...
Johan Eker, Anton Cervin
VR
1999
IEEE
164views Virtual Reality» more  VR 1999»
14 years 1 months ago
The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...