Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
The popularity of micro-blogging has made generalpurpose information sharing a pervasive phenomenon. This trend is now impacting location sharing applications (LSAs) such that use...
Karen P. Tang, Jialiu Lin, Jason I. Hong, Daniel P...
Although science is becoming increasingly collaborative, there are remarkably few success stories of online collaborations between professional scientists that actually result in ...
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
While participatory design makes end-users part of the design process, we might also want the resulting system to be open for interpretation, appropriation and change over time to...