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IUI
1999
ACM
14 years 3 months ago
Intelligent Multi-Shot Visualization Interfaces for Dynamic 3D Worlds
In next-generation virtual 3D simulation, training, and entertainment environments, intelligent visualization interfaces must respond to user-specified viewing requests so users c...
William H. Bares, James C. Lester
GCC
2006
Springer
14 years 2 months ago
Decentralized Workflow Execution for Virtual Enterprises in Grid Environment
With the emergence of global market and virtual enterprises, coordination of business processes in dispersed organizations by distributed workflow execution will take on more impo...
Wei Tan, Yushun Fan
GRAPHITE
2006
ACM
14 years 4 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont
VSMM
2007
Springer
14 years 5 months ago
Adding Semantic Annotations, Navigation Paths and Tour Guides to Existing Virtual Environments
Nowadays, more Virtual Environments (VEs) are becoming available on the Web. This means that VEs are becoming accessible to a larger and more diverse audience. It also means that i...
Frederic Kleinermann, Olga De Troyer, Christophe C...
CA
1998
IEEE
14 years 3 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle