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AIED
2009
Springer
13 years 6 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
SDM
2012
SIAM
247views Data Mining» more  SDM 2012»
11 years 11 months ago
Simplex Distributions for Embedding Data Matrices over Time
Early stress recognition is of great relevance in precision plant protection. Pre-symptomatic water stress detection is of particular interest, ultimately helping to meet the chal...
Kristian Kersting, Mirwaes Wahabzada, Christoph R&...
ICMI
2009
Springer
106views Biometrics» more  ICMI 2009»
14 years 3 months ago
Towards adapting fantasy, curiosity and challenge in multimodal dialogue systems for preschoolers
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
Theofanis Kannetis, Alexandros Potamianos
CHI
2004
ACM
14 years 9 months ago
Preschool children's use of mouse buttons
We have observed numerous times how young children find it difficult to use software that provides different functionality with each mouse button. To better learn how young childr...
Juan Pablo Hourcade, Benjamin B. Bederson, Allison...
PUC
2006
128views more  PUC 2006»
13 years 8 months ago
A cube to learn: a tangible user interface for the design of a learning appliance
In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...