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IJCNLP
2004
Springer
16 years 1 months ago
Example-Based Machine Translation Without Saying Inferable Predicate
For natural translations, a human being does not express predicates that are inferable from the context in a target language. This paper proposes a method of machine translation w...
Eiji Aramaki, Sadao Kurohashi, Hideki Kashioka, Hi...
IBPRIA
2003
Springer
16 years 1 months ago
Tracking Heads Using Piecewise Planar Models
We present a procedure for tracking a rigid object based on a piecewise planar model, and show how it can be used to track a human face. The tracking is performed using a single in...
José Miguel Buenaposada, Enrique Muñ...
AIIDE
2007
15 years 10 months ago
A Believable Agent for First-Person Shooter Games
In this paper, we present a principled approach to constructing believable game players that relies on a cognitive architecture. The resulting agent is capable of playing the game...
Dongkyu Choi, Tolga Könik, Negin Nejati, Chun...
EMNLP
2008
15 years 9 months ago
Computing Word-Pair Antonymy
Knowing the degree of antonymy between words has widespread applications in natural language processing. Manually-created lexicons have limited coverage and do not include most se...
Saif Mohammad, Bonnie J. Dorr, Graeme Hirst
ANLP
2000
68views more  ANLP 2000»
15 years 9 months ago
Distilling dialogues - A method using natural dialogue corpora for dialogue systems development
We report on a method for utilising corpora collected in natural settings. It is based on distilling re-writing natural dialogues to elicit the type of dialogue that would occur i...
Arne Jönsson, Nils Dahlbäck