The CLOCK algorithm is a popular buffer replacement algorithm becauseof its simplicity and its ability to approximate the performance of the Least Recently Used (LRU) replacement ...
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
Abstract—In pervasive computing, localizing a user in wireless indoor environments is an important yet challenging task. Among the state-of-art localization methods, fingerprint...
Hua-Yan Wang, Vincent Wenchen Zheng, Junhui Zhao, ...
This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...