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MHCI
2009
Springer
14 years 2 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
CHI
1996
ACM
14 years 13 days ago
Silk from a Sow's Ear: Extracting Usable Structures from the Web
In its current implementation, the World-Wide Web lacks much of the explicit structure and strong typing found in many closed hypertext systems. While this property has directly f...
Peter Pirolli, James E. Pitkow, Ramana Rao
WWW
2010
ACM
14 years 3 months ago
Earthquake shakes Twitter users: real-time event detection by social sensors
Twitter, a popular microblogging service, has received much attention recently. An important characteristic of Twitter is its real-time nature. For example, when an earthquake occ...
Takeshi Sakaki, Makoto Okazaki, Yutaka Matsuo
IJCV
2007
179views more  IJCV 2007»
13 years 8 months ago
Global Detection of Salient Convex Boundaries
As an important geometric property of many structures or structural components, convexity plays an important role in computer vision and image understanding. In this paper, we desc...
Song Wang, Joachim S. Stahl, Adam Bailey, Michael ...
NETGAMES
2003
ACM
14 years 1 months ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis