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» Human Performance in a Knob-Turning Task
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ECCV
2006
Springer
16 years 6 months ago
PoseCut: Simultaneous Segmentation and 3D Pose Estimation of Humans Using Dynamic Graph-Cuts
Abstract. We present a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other related state of the art tech...
Matthieu Bray, Pushmeet Kohli, Philip H. S. Torr
ICMI
2009
Springer
171views Biometrics» more  ICMI 2009»
15 years 11 months ago
Static vs. dynamic modeling of human nonverbal behavior from multiple cues and modalities
Human nonverbal behavior recognition from multiple cues and modalities has attracted a lot of interest in recent years. Despite the interest, many research questions, including th...
Stavros Petridis, Hatice Gunes, Sebastian Kaltwang...
HAPTICS
2008
IEEE
15 years 11 months ago
Study on Computer Assistance for Telepresent Reaching Movements
A new computer assistance concept for bilateral telepresence is introduced which increases telepresent task performance without being explicitly perceived by the operator. Therefor...
Ulrich Unterhinninghofen, Franziska K. B. Freyberg...
ICRA
1998
IEEE
154views Robotics» more  ICRA 1998»
15 years 9 months ago
Vibration Feedback Models for Virtual Environments
Vibrations can significantly enhance touch perception for virtual environment applications with minimal design complexity and cost. In order to create realistic vibrotactile feedb...
Allison M. Okamura, Stanford Dennerlein, Robert D....
AIIDE
2008
15 years 7 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel