Sciweavers

2008 search results - page 234 / 402
» Human video textures
Sort
View
CLOR
2006
15 years 10 months ago
Sequential Learning of Layered Models from Video
Abstract. A popular framework for the interpretation of image sequences is the layers or sprite model, see e.g. [1], [2]. Jojic and Frey [3] provide a generative probabilistic mode...
Michalis K. Titsias, Christopher K. I. Williams
SPIESR
1993
125views Database» more  SPIESR 1993»
15 years 7 months ago
Self-Aligning and Compressed Autosophy Video Databases
Autosophy, an emerging new science, explains "Self-assembling Structures", such crystals or living trees, in mathematical terms. This research provides a new mathematica...
Klaus Holtz
DATE
2010
IEEE
174views Hardware» more  DATE 2010»
15 years 4 months ago
An HVS-based Adaptive Computational Complexity Reduction Scheme for H.264/AVC video encoder using Prognostic Early Mode Exclusio
The H.264/AVC video encoder standard significantly improves the compression efficiency by using variable block-sized Inter (P) and Intra (I) Macroblock (MB) coding modes. In this p...
Muhammad Shafique, Bastian Molkenthin, Jörg H...
CVPR
2007
IEEE
16 years 8 months ago
Searching Video for Complex Activities with Finite State Models
We describe a method of representing human activities that allows a collection of motions to be queried without examples, using a simple and effective query language. Our approach...
Nazli Ikizler, David A. Forsyth
SAC
1998
ACM
15 years 10 months ago
Applying videogame technologies to video conferencing systems
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Y...