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ICCV
2001
IEEE
16 years 8 months ago
Real-Time Tracking of Highly Articulated Structures in the Presence of Noisy Measurements
This paper presents a novel approach for model-based realtime tracking of highly articulated structures such as humans. This approach is based on an algorithm which efficiently pr...
Tom Drummond, Roberto Cipolla
SIGCSE
2010
ACM
232views Education» more  SIGCSE 2010»
16 years 26 days ago
What game developers look for in a new graduate: interviews and surveys at one game company
Video game development is an attractive career objective for many computer science students. Colleges are starting degree programs and specializations to serve this interest, but ...
Michael Hewner, Mark Guzdial
TEI
2010
ACM
345views Hardware» more  TEI 2010»
16 years 26 days ago
g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interface
In this paper we present g-stalt, a gestural interface for interacting with video. g-stalt is built upon the g-speak spatial operating environment (SOE) from Oblong Industries. Th...
Jamie Zigelbaum, Alan Browning, Daniel Leithinger,...
ICRA
2009
IEEE
167views Robotics» more  ICRA 2009»
16 years 20 days ago
Articulated object tracking by rendering consistent appearance parts
— We describe a general methodology for tracking 3-dimensional objects in monocular and stereo video that makes use of GPU-accelerated filtering and rendering in combination wit...
Zachary A. Pezzementi, Sandrine Voros, Gregory D. ...
ICMCS
2007
IEEE
132views Multimedia» more  ICMCS 2007»
16 years 10 days ago
A New Multimedia Message Customizing Framework for mobile Devices
In this paper, we present a novel framework to customize multimedia messages for mobile users. The goal is to generate a video message from a series of pictures. The framework inc...
Cunxun Zang, Qingshan Liu, Hanqing Lu, Kongqiao Wa...